Hi everybody! As we march ever onward, I take a minute to look backward. As near as I can tell Twelve Signs is about 31 months old, according to my first digital communication with ya’ll. During that time we’ve had 2 campaigns and many adventures. Our current campaign has gone a bit slower than I would have planned for, but everyone, to my knowledge, has been having a good time. To the best of my knowledge this is the longest I have run a game (my previous longest was bout 1.5 years). I’ve been having a great time.
As we approach the new year, I am looking forward and trying to make some decisions about how to progress. Ever present in my mind is the fear that something will happen before we “complete” the current campaign. I’ve had games fall apart for one reason or another, and I would really hate to leave this group with any sense of things left undone. To that extent it is my intent to move this campaign arc towards a crescendo and completion in the next half-a-year or so. Given the power levels your characters have started to acquire I expect there would be certain amount of natural acceleration anyway, things like teleport have a way of doing that, but I’ll probably be giving it a bit of extra assistance. My plan is to pick a date about six months out and spread out some milestones between here and there and work on moving toward them one at a time. The timeline is only meant to give some guidance, there is no deathclock and no real limit to how long we could continue, I’m just trying to avert the tragedy of non-completion of the Disharmony arc of the Twelve Signs game.
Of course nothing is written in stone, and I am eager and excited to get feedback from everyone on what they want.
What comes next?
I will admit that a part of me would like to wrap up with Disharmony because I am anxious to move onto other things. I’ve found a lot of really cool stuff in the last year, and I’ve been very excited to try all of it, but I’ve been committed to running our current game. We’ve had some opportunities to dip our toes, which I am very thankful for, but still I yearn for more. I am very hopeful that we will continue our Friday nights after Disharmony and one of the things I am offering up will be moving onto Perfect Flaws, the next part of the Twelve Signs game. I also have some other tricks in my bag.
First and foremost I need to move away from 3e for a bit. My perception is that everyone is having a good time, but I’ve talked to at least a few of you about the fact that 3e is just been a problem for me, and I am really exited to get to play around with some other options. My sense is that everyone else is at least interested in messing around with a couple of different options. Right away I want to say that I am considering just about everything that isn’t 3e for Perfect Flaws. If people are interested in some online discussions I would love to have a longer conversation about the different systems I am looking at right now.
I would love for Liz to run some more Brookhaven for us. I’m sure we can get Jesse into it easily enough, and I was really enjoying it. FATE is a fantastic system and I think we’ve all got some learning to do and Brookhaven seems like a really good place to do that.
I would also love to run some one offs trying different systems. I know Ed shares my interest in Numenera. Danny and I have been talking about Burning Wheel for almost 2 years. Mouse Guard is a subset of Burning Wheel and looks amazing. I am very keen on trying FATE in some different setting types, like Superhero or maybe something styled like Atomic Robo, or Dresden Files. The last one, which I want to make sure we check out is Dungeon World. I get the sense that it is going to be a very good option for fantasy roleplaying going forward, certainly I’ve heard a lot of good things about it.
I am really looking forward to chatting with everyone about all of this. Please feel free to respond here, or we can just chat when we get together this week, either way I just want to say that I really enjoy gaming with all of you and I hope very much that we can continue to do so for a long time to come.